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Fluid Simulator
Soft Body
Particle System
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Antonio Gessi
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Particle System
Type
Seed
Segments
Cache
Coming soon...
Emission
Amount
Start - End
Lifetime
Random(Lifetime)
Emit From
Random
Even Distribution
Jittered
Random
Grid
Velocity
Normal
Tangent
Rot
X Y Z
Object
Random
Rotation
Initial Rotation
Random(Init.Rot.)
Phase
Random(Phase)
Angular Velocity
Dynamic
Physics - Common
Size
Random Size
Mass
Multiply Mass with Size
Physics - Newtonian
Size Deflect
Die on hit
Brownian
Drag
Damp
Tweak
Physics - Keyed
Loops
Keys
Timing - Time
Timing - Duration
Physics - Boids
Allow Flight
Allow Land
Max/Min Air Speed
Max Air Acceleration
Max Air Angular Velocity
Air Personal Space
Landing Smoothness
Max Land Speed
Jump Speed
Max Land Acceleration
Max Land Angular Velocity
Land Personal Space
Render
Emitter
Parents
Unborn
Died
Display
None, Rendered, Point...
Draw Size
Children
Display/Render
Radius
Roundness
Size
Clump
Length/Threshold
Effectors
Coming soon...
Vertex Group
Coming soon...
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